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After the code compilation and producing the .bin file (see details in User’s Manual, Volume 2) the developer needs to send the binary code to GrdUtil.exe for it to be processed and written into the dongle. The Loadable Code Settings dialog box serves this purpose.

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Further, this dialog box provides additional services that simplify working with the loadable code. 


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titleImporting loadable code from a .bin file

Clicking the Import code from a .bin file button located in the top right corner of the Loadable code settings page launches a dialog box for selecting the .bin file from the required project.

Upon importing, GrdUtil.exe reads from the project_name.bmap file settings describing the dongle’s memory occupied by the loadable code. After importing, the following appears in the dialog box:

Status indicatorPurpose
RAM in useIndicates the dongle’s RAM allocated for the loadable code, its start and end address
Flash in useIndicates the dongle’s Flash memory allocated for the loadable code, its start and end address as well as the number of the item storing the descriptor of the loadable code

Free memory is indicated by a green color, whereas the allocated memory – with blue. Addresses are displayed in hexadecimal format. 

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